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    Class Float32Constant

    A 32-bit floating point constant.

    Inheritance
    System.Object
    Constant
    Float32Constant
    Implements
    System.IEquatable<Constant>
    Inherited Members
    Constant.Equals(Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Flame.Constants
    Assembly: Flame.dll
    Syntax
    public sealed class Float32Constant : Constant, IEquatable<Constant>

    Constructors

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    Float32Constant(Single)

    Creates a constant from a value.

    Declaration
    public Float32Constant(float value)
    Parameters
    Type Name Description
    System.Single value

    The constant value.

    Properties

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    Value

    Gets the value represented by this constant.

    Declaration
    public float Value { get; }
    Property Value
    Type Description
    System.Single

    The constant value.

    Methods

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    Equals(Constant)

    Tests if this constant is equal to another constant.

    Declaration
    public override bool Equals(Constant other)
    Parameters
    Type Name Description
    Constant other

    The other constant.

    Returns
    Type Description
    System.Boolean

    true if the constants are equal; otherwise, false.

    Overrides
    Constant.Equals(Constant)
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    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    System.Int32
    Overrides
    Constant.GetHashCode()
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    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    System.String
    Overrides
    System.Object.ToString()

    Implements

    System.IEquatable<T>
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